class documentation

class Platform(IntEnum): (source)

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Game platform IDs, as used in various file formats and network messages.

Constant ANDROID_ARM32 Undocumented
Constant ANDROID_ARM64 Undocumented
Constant ANDROID_X64 Undocumented
Constant INVALID Undocumented
Constant IOS Undocumented
Constant LINUX_ARM32 Undocumented
Constant LINUX_ARM64 Undocumented
Constant LINUX_X64 Undocumented
Constant LINUX_X86 Undocumented
Constant MAC_ARM64 Undocumented
Constant MAC_X64 Undocumented
Constant MAC_X86 Undocumented
Constant MICROSOFT_XBOXONE Undocumented
Constant NINTENDO_SWITCH Undocumented
Constant SONY_PS4 Undocumented
Constant WINDOWS_X64 Undocumented
Constant WINDOWS_X86 Undocumented
ANDROID_ARM32: int = (source)

Undocumented

Value
40
ANDROID_ARM64: int = (source)

Undocumented

Value
41
ANDROID_X64: int = (source)

Undocumented

Value
42
INVALID: int = (source)

Undocumented

Value
0
IOS: int = (source)

Undocumented

Value
30
LINUX_ARM32: int = (source)

Undocumented

Value
12
LINUX_ARM64: int = (source)

Undocumented

Value
13
LINUX_X64: int = (source)

Undocumented

Value
11
LINUX_X86: int = (source)

Undocumented

Value
10
MAC_ARM64: int = (source)

Undocumented

Value
22
MAC_X64: int = (source)

Undocumented

Value
21
MAC_X86: int = (source)

Undocumented

Value
20
MICROSOFT_XBOXONE: int = (source)

Undocumented

Value
60
NINTENDO_SWITCH: int = (source)

Undocumented

Value
50
SONY_PS4: int = (source)

Undocumented

Value
70
WINDOWS_X64: int = (source)

Undocumented

Value
2
WINDOWS_X86: int = (source)

Undocumented

Value
1