abc.ABCnwn.res.Container - A generic resource container interface suitable for plugging into ResMan.nwn.res.ResDict - A case-insensitive resource dict that validates resource references. Data is stored in memory.nwn.resdir.LocalDirectory - A resource directory that reads files from a filesystem directory.bytesnwn.gff.VOID - Undocumentednwn.types.FileMagic - A file magic identifies a file type: For NWN, it is the first four characters on certain file types.collections.ChainMapnwn.resman.ResMan - A resource manager that chains multiple resource mappings together.collections.UserDictnwn.res.ResDict - A case-insensitive resource dict that validates resource references. Data is stored in memory.ctypes.Structurenwn.nwscript.comp._NativeCompileResult - Undocumenteddictnwn.gff.Struct - GFF Structs are just python dicts with .attr access and some metadata.enum.Enumnwn.erf.Reader.Version - Undocumentednwn.nwscript.asm.Auxcode - Undocumentednwn.nwscript.asm.Opcode - Undocumentednwn.nwscript.ndb.ScalarType - Undocumentednwn.nwscript.VMType - All types supported by the NWScript VM as implemented in EE 37.enum.IntEnumnwn.compressedbuf.Algorithm - No class docstring; 1/3 constant documentednwn.gff._impl.FieldKind - Undocumentednwn.nwscript.comp.Optimization - Undocumentednwn.types.Gender - Maps engine gender IDs.nwn.types.Language - Maps engine language IDs.nwn.types.Platform - Game platform IDs, as used in various file formats and network messages.enum.StrEnumnwn.environ.Alias - No class docstring; 0/43 constant, 1/1 class method documentednwn.types.CodePage - Maps engine code page names.Exceptionnwn.nwscript.comp.CompilationError - Exception raised for errors in the compilation process.nwn.nwscript.vm._vm._ScriptExecutionEnd - Undocumentedfloatnwn.gff.Double - Undocumentednwn.gff.Float - Undocumentedintnwn.gff.Byte - Undocumentednwn.gff.Char - Undocumentednwn.gff.Dword - Undocumentednwn.gff.Dword64 - Undocumentednwn.gff.Int - Undocumentednwn.gff.Int64 - Undocumentednwn.gff.Short - Undocumentednwn.gff.Word - Undocumentedlistnwn.gff.List - GFF Lists are just python lists of Structs. They carry no metadata.nwn.erf.Writer - A class to write ERF files.nwn.gff.CExoLocString - Represents a localized string in the NWN engine.nwn.nwscript._types._ObjectSelf - Use Object.SELF.nwn.nwscript._types._VMClosure - A closure as stored by the VM.nwn.nwscript.comp.Compiler - A class to compile NWScript using the NWScript compiler.nwn.nwscript.Effect - Maps directly to the NWScript effect type.nwn.nwscript.EngineStructure - Placeholder type for engst until specific types are implemented.nwn.nwscript.Location - Maps directly to the nwscript location type.nwn.nwscript.ndb.Function - Undocumentednwn.nwscript.ndb.Line - Undocumentednwn.nwscript.ndb.Ndb - Undocumentednwn.nwscript.ndb.Struct - Undocumentednwn.nwscript.ndb.StructRef - Undocumentednwn.nwscript.ndb.Variable - Undocumentednwn.nwscript.Object - A Object is a immutable reference to a game object in the world. This maps directly to the nwscript object type.nwn.nwscript.vm._stack._Elem - Undocumentednwn.nwscript.vm.Script - Wrapper around NCS/NDB with utility helpers.nwn.nwscript.vm.Stack - A stack as used by the NWN VM.nwn.nwscript.vm.VM - VM Script Executor for running NWScript bytecode.nwn.tileset.Crosser - Undocumentednwn.tileset.Door - Undocumentednwn.tileset.Group - Undocumentednwn.tileset.Rule - Undocumentednwn.tileset.Set - Undocumentednwn.tileset.SetGrass - Undocumentednwn.tileset.Terrain - Undocumentednwn.tileset.Tile - Undocumentednwn.twoda.DictReader - Undocumentednwn.twoda.DictWriter - Undocumentednwn.types.GenderedLanguage - A combination of Language and Gender.strnwn.gff.CExoString - Undocumentednwn.gff.ResRef - Undocumentednwn.tlk.Entry - A single entry in a TLK file including the text, sound resref, and sound length. Only used when reading TLK files with sound data.typing.Mappingnwn.erf.Reader - Class to read and access an ERF archive (MOD, HAK, ERF, ...)nwn.key.Reader - Open a keyfile for reading.nwn.res.Container - A generic resource container interface suitable for plugging into ResMan.nwn.res.ResDict - A case-insensitive resource dict that validates resource references. Data is stored in memory.nwn.resdir.LocalDirectory - A resource directory that reads files from a filesystem directory.typing.NamedTuplenwn.erf.Reader._Header - Undocumentednwn.erf.Reader.Entry - Undocumentednwn.erf.Writer.Entry - Undocumentednwn.gff._impl.FieldEntry - Undocumentednwn.gff._impl.Header - Undocumentednwn.gff._impl.StructEntry - Undocumentednwn.key._VariableResource - Undocumentednwn.key.Reader._BIFF - Undocumentednwn.key.Reader.Entry - Undocumentednwn.nwscript.asm.Instr - No class docstring; 0/4 class variable, 1/2 method documentednwn.nwscript.langspec.Constant - A constant definition from the language spec (e.g. const int TRUE = 1;).nwn.nwscript.langspec.Function - Undocumentednwn.nwscript.langspec.FunctionArg - Undocumentednwn.nwscript.langspec.LanguageSpec - Undocumentednwn.nwscript.Vector - A 3D vector in the game world.nwn.nwsync.manifest.Manifest - No class docstring; 1/1 property, 0/1 class variable, 1/1 method documentednwn.nwsync.manifest.ManifestEntry - No class docstring; 1/1 property, 3/3 class variables documentednwn.ssf.Entry - A single entry in a SSF file including the resref and strref.