class documentation
class Object: (source)
A Object is a immutable reference to a game object in the world. This maps directly to the nwscript object type.
Method | __bool__ |
Objects are truthy if they're not INVALID, even if the reference itself is dangling in game logic. |
Method | __eq__ |
Undocumented |
Method | __post |
Undocumented |
Method | __repr__ |
Undocumented |
Constant | INVALID |
Invalid is 0x7F000000 in nwscript. |
Constant | SELF |
SELF is a placeholder for the calling object in a script. |
Class Variable | id |
Undocumented |